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Blog 5

  • phbvy1
  • Dec 5, 2022
  • 1 min read

Social Model


Based on the statement, we attempted to look at user relationships and their objectives. Here are the results:


Flow Model 1

  • The flow model examines the interactions between the people and entities.

  • Some concepts crucial to understanding the network of users and entities are the financial aspect, consisting of costs and revenue, and the social element consisting of the developers to the users.

  • The central hubs of interaction are the Board members, users, and marketers.



Flow Model 2


  • In the revised model, we wanted to emphasize the need for more social interactions between the users and the developers.

  • Some of the suggested changes through the perceived problem was a Candy Crush Esports through timed game modes, hiring a community developer who would be a liaison between the user forums, users, and social media, and a creation of user forums.


RGT We created a survey about Candy Crush which was filled by 59 people who play Candy Crush. 20.4% of them play it everyday. 71% of our participants were females and 28% males. Most of them are between 17-30 years old. We conducted our RGT to have a better understanding how individuals rate different elements of the game Candy Crush.

 
 
 

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